Version 0.1.11 - Developer Notes
Bound Together » Devlog
Hello everyone, just dropped a big visual update for my game. Arguably I should have made this version 0.2.0 because it looks like a whole new game ^_^
Visual Updates:
- Replaced resource list with Abacus
- Replaced End Turn button with sewing kit
- Replaced Draw and Discard pile with cards placed in coaster holder and sewing kit
- Card frame and font update

- Post processing
- Lighting
- Outline on hero
- Added border to all statuses and darkened border of sticker enemies
- Changed targeting pointer to needle on thread and targeting reticule changed from arrows to pins

- And last but not least, commissioned new artwork by Froody for the haberdasher. Check out his glowup, as well as the artist's socials (links on my main page)

Features:
- Moved general information about Enemies to show when you hover over them
Bugfixes:
- Fixed bug where Infectious Cloud only affected last enemy
- Repaired Cower/shower functionality
Files
BoundTogether_v0.1.13-Linux.zip 600 MB
90 days ago
BoundTogether_v0.1.13.zip 814 MB
90 days ago
Get Bound Together
Bound Together
Roguelike card crafting game
| Status | In development |
| Author | Justin D Wilder |
| Genre | Card Game, Strategy |
| Tags | Deck Building, Indie, Roguelike |
More posts
- Version 0.1.16 - Developer Notes8 days ago
- Version 0.1.15 - Developer Notes24 days ago
- Version 0.1.14 - Developer Notes54 days ago
- Version 0.1.7 - Developer NotesApr 24, 2026
- Version 0.1.5 - Developer NotesMar 29, 2026
- Version 0.1.2 - Developer NotesMar 07, 2026
- Version 0.1.0 - Developer NotesFeb 07, 2026
- Version 0.0.9 - Developer NotesJan 06, 2026
- Version 0.0.8 - New Resource System TestDec 17, 2025


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